The tick rate isn’t much ado about nothing; raising it to 60hz would tangibly improve Overwatch’s responsiveness, as explained brilliantly in a video by YouTube channel Battle.
The tick rate is how often a server updates every second.
Senior game designer Michael Chu said, during my interview with him yesterday, he wasn’t the right person to talk about tick rate.
So why isn’t Blizzard upping the tick rate for Overwatch overall?