Barone managed to stay to course during the lengthy dev cycle by repeatedly asking the question: ‘why not me?’
“I did make a few minor projects prior to Stardew Valley (mostly unfinished), but I always worked alone and tried to figure things out from scratch,” he wrote.
I’ve always been obsessed with creating things and seeing them through to completion, and I also really wanted to become successful on my own terms.”
The full Reddit thread is chock full of interesting morsels, and is well worth checking out if you’re a budding game dev searching for pointers and inspiration.