It seems these days, the thing to do is to reproduce games that weren’t created in Unreal Engine 4, in Unreal Engine 4.
According to DSO Gaming, James Brady showed just a little bit of what Silent Hills would look like on Unreal Engine 4.
He told the website the environment was created as an homage to Silent Hills and also said it was what he thought P.T. could have been.
Just a few days ago, Bloodborne was shown recreated in this fashion and now Silent Hills’ environment has been recreated in the same vein.
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