The team behind Among Us, Innersloth, has opened up about feeling “overwhelmed” and “burnt out” after the success of their cult classic multiplayer detective game during lockdown.
“Among Us going viral, it was just like, ‘OK, this is my life,'” said artist Amy Liu.
They were gonna try to get Among Us on these platforms, which usually takes many months – like, half a year to a year.
A new mode called Hide and Seek is also on the way to Among Us.