With AMD FidelityFX Super Resolution, the implementation was easy and we could see the benefits right away from the first playtest.”
The Riftbreaker developer Exor Studios’ COO Pawel Lekki said: “FidelityFX Super Resolution is great because it’s super easy to implement.
Of course, the actual impact of FSR implementation remains to be seen, but early signs seem to be promising.
AMD has launched its supersampling tech, FidelityFX Super Resolution, with seven games supporting it at launch, and a whole slate of games confirmed to be adding support for it down the line.