The feature appeared in a preview update on Xbox consoles, but it was quickly removed after news spread about its inclusion.
That’s right – just because they’re testing it, doesn’t mean Minecraft will be getting raytracing on Xbox consoles anytime soon – even though Microsoft teased raytracing support two years ago.
“The previous Minecraft Preview build available to Xbox Insiders inadvertently included prototype code for raytracing support on Xbox consoles,” the company confirmed.
The update included a raytracing preview for both Xbox Series X and Series S consoles but, according to Microsoft, it should never have appeared in the first place.