It’s the combination of meshed combat systems and absurd alt-history fiction that makes Steelrising endearing to me despite its struggles.
At a recent hands-on event I was able to play around three hours of Steelrising, which covered the opening locations and the first major boss.
If nothing else, I hope Steelrising is influential in aiding other developers find new and innovative ways to help people enjoy Soulslikes.
Specifically, it is Bloodborne set in the French Revolution, with Yarnham’s beasts swapped out for Parisian clockwork robots.
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