The first of these is parkour, which, of course, has been heavily de-emphasized in the likes of Origins, Odyssey, and Valhalla.
According to the developers, the game takes an approach similar to the Ezio games, and features design that is “centered around verticality”.
Just as much focus is being focused on stealth, with a number of elements and mechanics returning from previous entries- like social stealth.
The game will also feature a new investigations board, which will replace the quest log.
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