So Blizzard plans to test the impact of 6v6, Keller wrote, not just in how it impacts performance, queue times, and balance, but also how it affects other game modes.
And so Blizzard is “looking at running a series of events to try out different core team composition formats in Overwatch 2,” Keller wrote, and that includes testing “different forms of 6v6 in the game to gauge the results.”
Even the team structure of Overwatch 2 seems up for debate when it comes to 6v6 play.
But Blizzard is now reevaluating that decision in response to player feedback, game director Aaron Keller wrote in a Director’s Take blog on Thursday.