Baldur’s Gate 3 does a lot to let you get up close and personal with some, er, bizarre stuff.
That was quite a jump for us, and dealing with that was really, really, really complicated.”
Larian founder Vincke went on to add: “There was a moment when we were actually thinking of making the dialogues first-person.
You got a really nice look at Crusher’s digits as you kissed (or didn’t kiss) them because Larian seemigly couldn’t resist violating its own camera guidelines.
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Baldur’s Gate 3: A Retrospective (PAX West 2024 Panel)