Interestingly enough, another area where it’s going to offer players something that the first game didn’t is the storytelling department.
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Tsushima did, of course, feature some elements of choice-and-consequence mechanics, though seemingly, Sucker Punch is looking to kick things up a notch in that area.
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“One challenge that comes with making an open-world game is the repetitive nature of doing the same thing over again,” he said.
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Ghost of Yōtei is due out sometime in 2025 for PS5.