Alongside that, the company has also offered details on enemy AI and how foes will function in stealth sections.
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In a recently published overview, Ubisoft has revealed details on Assassin’s Creed Shadows’ stealth mechanics, much of which is focused on tools and abilities exclusive to Naoe.
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Meanwhile, some enemies will also be able to deny assassinations, depending on how much you’ve invested in your assassination skill.
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Such areas will be divided into multiple separate areas, which means moving between areas will allow players to exit and re-enter stealth dynamically.