Excitement continues to mount ahead of Monster Hunter Wilds’ release next month, but if there’s one big question mark around the whole thing, it’s just what sort of performance improvements Capcom has been cooking up since its rather wobby public beta.
::
There was hope among fans some of these improvements might be evident in Monster Hunter Wilds’ second open beta, scheduled to run from 7th-9th February, but Capcom recently confirmed that wouldn’t be the case.
::
Monster Hunter Wilds’ first public beta went live last October, and it immediately became clear there was still work to be done on the performance front.
::
Capcom also noted it’s aiming to improve PC performance in a “similar way”, and that it’s additionally “looking into whether we can lower the recommended GPU requirements”.