And if a game does prioritize framerate, then the graphics must be sacrificed, like what happened with Halo 5: Guardians on the Xbox One last year.
The audience expects a certain level of graphical fidelity at this point- but to hit that, framerate must be sacrificed.
I guess this would be one reason why upgraded consoles like the rumored PS4 Neo are ultimately a good idea.
“It’s frustrating as a developer to get blamed for bad framerate, because chances are the graphics are pretty good!”
→ Full news story
You must be logged in to post a comment.
Want to submit Games content?
Animefice covers the latest Anime news.
Gamefice covers the latest Game news.
Screenfice covers the latest Film & TV news.
The Artifice is a long-form writing platform that covers a wide spectrum of art forms.