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Tagged by Senhart.
  • While iterating procedural generation for Overland, Saltsman has found a few handy pieces of advice for developers looking to implement such a system.

  • “There are a few things that we get from procedural generation: more emergence and unpredictability, more unique situations that players feel like they ‘own’ in some way.

  • Saltsman gave his procedural generation system a ruleset to help keep it interesting for players.

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