Those games were, largely, built on the same framework as SimCity, but aimed to take a less fun-focused approach toward simulation.
If you’ve got time for a long read about a beloved game maker’s foray into for-hire simulation games for the likes of Chevron and the EPA, The Obscuritory has you covered.
But their software raises questions about the role we want games to play in society.”
The first was SimRefinery, a game commissioned by Chevron to model and teach how different systems in an oil refinery interacted with one another.