Ubisoft has laid out how Assassin’s Creed Shadows’ combat systems will work, including how its attack types, enemies and arsenal of weapons will differ between its dual protagonists: shinobi Naoe and samurai Yasuke.
The update comes a week after a similar deep dive into Assassin’s Creed Shadows’ stealth, as the game’s marketing schedule begins ramping up once more following its previous shock delay.
Last month, Ubisoft’s Assassin’s Creed boss Marc-Alexis Coté discussed the “devastating” impact of Shadows’ diversity and inclusivity backlash, and explained the reasons for Shadows’ delay to ensure it arrives with another layer of polish.
Both characters can carry two weapons, though Yasuke can also switch between them mid-combo.