Avatar: Frontiers of Pandora is due out next year for PS5, Xbox Series X/S, PC, and Stadia.
One of the things that the game is going to do on a visual level is dedicate itself to ray tracing completely.
In those cases, the game is instead going to resort to a software ray tracing solution.
And what if you’re playing it on a PC that doesn’t have a card capable of hardware-based ray tracing?
→ Full news story
You must be logged in to post a comment.
Want to submit Games content?
Animefice covers the latest Anime news.
Gamefice covers the latest Game news.
Screenfice covers the latest Film & TV news.
The Artifice is a long-form writing platform that covers a wide spectrum of art forms.