Thankfully, a week’s delay (to October 6th) is all we expect to need to triple check stability and triple check localization.
Early access is going to launch on October 6th on Stadia, Steam, and GOG.
Live development is different to “going gold” in that you never really have a “gold version.”
We’re nearly there, but we had a few unexpected delays, and we still have some stability issues we’re sifting through.
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