Matt and Scott served as Diablo II’s dedicated sound designers, creating the effects and tracks that would punctuate the player’s journey through Diablo II.
While any particular one didn’t have a dramatic effect on the game, when taken together, I think they really made Diablo II sound much richer than Diablo.”
“That was the basis for almost all of the melee damage sounds for Diablo II.
Matt stressed to Scott and Jon that they should design sounds according to the action happening on-screen.