Each game studio gets to see only half of the teams – an intentional decision to ensure as minimal disruption for the game studios as possible.
Each student team has 20 minutes to pitch their final game to professional developers face-to-face.
Two game studios were interested in collaborating in the development of a new course, and both gave vital input which helped shape the format.
The first 4 weeks are fast paced as teams come together and develop a prototype which they will pitch to their chosen game studio.
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