Diablo 2: Resurrected won’t feature ultrawide monitor support when it launches on September 23 due to the discovery that the wider screens break AI mechanics within the original game.
“Ultrawide monitor support being modified was a subject we saw heavily discussed across our channels following the Beta.
Furthermore, players with 21:9 monitors were able to pull many more monsters into battle at a range limit beyond the original game’s intention.
In the Technical Alpha, players with Ultrawide hardware saw their full 21:9 screens utilized during that test.