At GDC 2017 The Molasses Flood’s Gwen Frey, self-described sole animator and over-tasked generalist on The Flame in The Flood, discussed how to rapidly generate triple-A quadruped locomotion as an indie dev.
It was a video-heavy talk that focused on animation authoring and state blending for quadruped characters.
It was a fascinating talk, one that you can now watch for free over on the official GDC YouTube channel!
According to Frey, these characters have unique foot sliding challenges and traditional solutions result in either poor fidelity motion or a bloated animator workload.