But with this being an open world game, questions about it are being asked that get asked about any other open world game.
“The level of freedom that we wanted to ultimately achieve in Elden Ring exceeded what we were initially planning for,” he said.
According to FromSoftware president and creative director Hidetaka Miyazaki, that’s something the developer focused on quite a bit.
“There were a number of challenges that, of course, came with the scope of this game and of the world,” Miyazaki said.
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