In our Evercade interview, we asked product director Andrew Byatt about how the system came to be and how it delivers players a particular flavor of nostalgia.
Byatt: We spoke to the licensors and gave specific requests for a list of titles we thought would be exciting.
Check out our guide to the Evercade launch lineup, and check back soon for our full assessment of the system.
Is it important for you that the Evercade covers games that wouldn’t otherwise make it onto classic microconsoles or compilations?