This comes off of Microsoft’s rumoured plans for multiple Xbox One SKUs, with the 4K output touting Scorpio apparently out in 2017.
Kenny Linder, a former employee of shuttered Sony UK studio Bigbig, has spoken a bit about the challenges of developing for multiple Xbox One SKUs.
Speaking about developing for the new Xbox One and PS4 despite their similar architectures, Linder said that it was a bigger issue on the QA side.
More testing is something that is expected for multiple SKUs but TCR (Technical Certification Requirement) may be a big issue for game developers.
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