What made you want to tackle Brave Earth: Prologue as your first game after I Wanna Be The Guy and I Wanna Be The Guy: Gaiden?
Siliconera got in contact with Michael “Kayin” O’Reilly of Kayinworks, the mind behind I Wanna Be The Guy and now Brave Earth: Prologue, at BitSummit to talk about his new game’s long development time, its strengths in the face of other Indie-vania games, and its devotion to NES authenticity.
With this long development cycle, surely you’ve played other games while developing Brave Earth: Prologue.
Do you have any parting thoughts for people who are looking forward to Brave Earth: Prologue or might be into it?