A third senior executive – the European boss of an unnamed triple-A publisher – highlighted additional concerns, specifically around the “fall” launch window previously touted for GTA 6’s launch by Take-Two Interactive.
“We don’t want to launch just before or just after the game,” the executive explained.
“Rockstar games always suck a lot of money and, more importantly, time out of the market,” the executive told Dring.
One “top 10 live service games” developer told Dring, “GTA 6 is basically a huge meteor and we will stay clear of the blast zone.