You may remember that Gears of War was one of the Xbox 360’s early marquee titles.
Bleszinski went on to describe some the ideologies that informed Gears’ multiplayer.
Gears of War is arguably most famous for popularizing cover-based shooting and gun/chainsaw hybrids, but the franchise owes its longevity to the inaugural chapter’s multiplayer—a vital component that almost didn’t ship with the game in 2006.
Delays pushed it back, and back, until Epic Games and publisher Microsoft pegged it for a holiday 2006 release.