One game in particular, The Elder Scrolls Online, recently released a new paid expansion titled Morrowind, which returns Elder Scrolls players to the world last seen in The Elder Scrolls III: Morrowind.
Morrowind, built on the back of the One Tamriel update, is meant as an entry point for new players.
To learn more about why Zenimax Online Studios went for a paid expansion for a game with an upfront pay-to-play cost, we invited ESO game director Matt Firor for a chat on the Gamasutra Twitch channel.
Fundamentally he says, it’s about removing a set of hard choices from players that existed in ye old days of RP servers, PVP servers, and servers representing different time zones.