Now, the outlet’s newest video focuses on the game’s accessibility features.
Other accessibility options in the game include high-contrast modes, audio cues, camera navigation assists, legibility features for UI and text, automated platforming, and much more.
God of War Ragnarok launches on November 9 for PS5 and PS4.
Lead lead UX designer Mila Pavlin says that the game’s accessibility features have been designed around four key factors- vision, hearing, motor skills, and cognitive understanding.
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Early Look At God of War Ragnarök's Accessibility Features | Cover Story