Of course, the number of people working on a game does not matter- the talent working on it does.
This flies in the face of traditional AAA game development, as mentioned above- but then again, Kojima did say he wanted to revert to the older days of game development now that he was no longer working on Metal Gear with Konami.
And if there is one thing we know, it’s that Hideo Kojima is an extremely talented man.
“I’m aiming to keep the staff less than 100 people,” Kojima said through a translator at a recent roundtable discussion, as reported by Game Reactor.