I Am Fish will launch for Xbox Series, Xbox One, and PC via Steam and Microsoft Store on September 16 for $19.99 / £15.99 / €19.99, publisher Curve Digital and developer Bossa Studios announced.
Developed in Unity, I Am Fish uses volumetric lighting from Unity’s High Definition Render Pipeline (HDRP).
Appearances can be deceiving, and the charming setting of I Am Fish can fool the unprepared with its numerous brutally fish-cious ways to turn our four piscine pals into dried-out husks of their former selves.
Based within the shared universe of Surgeon Simulator and I Am Bread, it doesn’t take a brain sturgeon to understand that Bossa Studios developed I Am Fish as a “fish out of water” story and then takes it to some dark places, innovating on the experience with its own signature play on controls, perfect for a physics-based action-adventure platformer.