Anders: I think the PS5 is, right now, the market leader and Sony has some really, really nice technology – especially for an open world game like Bloodhunt ,where you can’t keep the entire map loaded at the same time, and you need to stream part of the city in and out.
Anders: I think there’s a lot of in-your-face functionality with the lights on the controller, and the adaptive triggers make it a lot more immersive.
Anders: I think we have an interesting problem which is that we’re an almost realistic game.
I would say, I think a lot of studios are moving to using a lot of motion capture.