“It’s a very big challenge,” Willits stated, tapping the table in unison with aspects of the Warhammer lore the Saber team had to incorporate in the upcoming action game.
Then we’d go to Games Workshop and they’d be like nope, nope, nope.
Any work done within it must align with an absurd amount of lore written over years within books and magazines.
A fact that Saber Interactive chief creative officer Tim Willits was eager to speak about at the Space Marine 2 booth at Gamescom.