Astro Bot director Nicolas Doucet has discussed how the game succeeded based on smart AA-sized ambition and that, in this year especially following industry layoffs, it’s “OK to make a small game”.
We described the game as a “wildly generous delight” in our Astro Bot review.
Indeed, Astro Bot acts as a “generational breach” between players who grew up with PlayStation and their children discovering classic characters.
“From the start, we were in the mindset that it’s OK to make a compact game, and I think it’s really important – especially going into this year – it’s OK to make a small game,” said Doucet.