The back-and-forth over commission is reminiscent of that which occurred between Epic Games and Apple, Google, and yes, also Steam.
While Valve denied the claim that it conducted 75 percent of all PC game sales, it didn’t offer up a corrected figure, either.
Since 75 percent of PC game sales occur on Steam, Wolfire argued, Valve is uniquely positioned to exploit both developers and consumers by ensuring they won’t be able to sell titles for a better price elsewhere.
The court stated in December that Wolfire had “not [articulated] sufficient facts to plausibly allege an antitrust injury” and “partially” granted Valve’s motion for dismissal.