Kaze and the Wild Masks is developed by Brazilian indie development studio PixelHive and brought to Google Stadia by Soedesco’s in-house development studio Soedesco Studios. PixelHive’s vision for the game is to seamlessly blend the classic characteristics of the 90s platformer era with today’s gaming technology.
Publisher Soedesco and developer PixelHive have delayed the physical edition of Kaze and the Wild Masks to May 25 due to challenges in production and logistics brought by the current market.
In Kaze and the Wild Masks, you journey through the Crystal Islands in 90s classics platformer style.
The digital edition will still launch for PlayStation 4, Xbox One, Switch, PC via Steam, and Stadia on March 26 as previously announced.