Hopefully, with server issues seemingly resolved, Donkey Crew can now put Last Oasis’ rough launch behind it and start building on the game’s early promise, as highlighted by Eurogamer’s Emma Kent when she took an pre-release look at the game.
Sadly, however, Last Oasis’ launch was plagued by server issues, with severe wait times and server crashes leaving many that purchased the game simply unable play.
As Donkey Crew put it, Last Oasis’ lobby and joining queues simply weren’t optimised enough for the “tens of thousands of players connecting simultaneously” at launch.
Post-apocalyptic survival MMO Last Oasis is finally back online after a week of downtime following its extremely rocky Steam early access launch back in March – and developer Donkey Crew has shared a few words on what, exactly, went wrong.