Plus, Lionhead knew fans wanted a Fable 4 on Xbox One, not the F2P competitive multiplayer Fable Legends.
“Very few people wanted to make Fable: The Journey and almost nobody wanted to work on Fable Legends.
Over time the team grew especially disheartened with development of Fable Legends, which according to sources started out as Project Opal.
Lionhead Studios had pitched a mature-rated Fable 4 project set in an industrial-age to be developed using Unreal Engine 4.
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