I’m the mother of THAT NIGHT, STEEPED BY BLOOD RIVER (SBBR).
When I design a game, I think less about what you “do”, and more about the feeling of playing the game.
I released my first solo game, caged bird don’t fly caught in a wire sing like a good canary when called in 2019, and started working on THAT NIGHT, STEEPED BY BLOOD RIVER right after that.
THAT NIGHT, STEEPED BY BLOOD RIVER, which was nominated for this year’s Independent Games Festival’s Excellence in Design and the Nuovo Award, takes the player to contemplative places, exploring a world of constant motion and vibrant color.