0
Tagged by Senhart.
  • The answer, according to Petri Alanko – the soundsmith behind Alan Wake and more recently Quantum Break – is simple; there isn’t one.

  • In the case of Quantum Break, that’s a world of time-hopping action, morally grey characters, and tough choices.

  • He says his approach to creating a score that’s both moving and technically fit-for-purpose and isn’t too dissimilar from creating a culinary masterpiece.

  • For Alanko, a great score should serve as a musical bridge between a player, the characters, and the world they inhabit.

Leave a Reply

Want to submit Games content?

Create user account