Nvidia will support VR SLI with VR Funhouse, dedicating one GPU to rendering each eye.
While most VR games and apps to-date are single-GPU affairs, both AMD and Nvidia are working hard to change that.
The company also showcased a pair of software projects it’s working on to showcase both its efforts in VR and its ability to beautify game screenshots.
Unlike Nvidia Ansel, VR Funworks appears to be a Pascal-only title.