It’s true that people do not actually talk like this, but the dialogue offers valuable strategic intel that I’ve found helpful when playing those games. Forspoken’s trailer … is not that.
Dishonored 2’s Heart made me a sucker for talking items, so I wonder what they’ll do with Frey’s cuff.
Aloy from the Horizon series, for example, tends to talk to herself about how to take down particular machine enemies.
It’s not uncommon for protagonists to talk to themselves in video games, whether it’s for wayfinding, story progression, or quest line purposes.
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