If you exclude Bloodborne and Sekiro: Shadows Die Twice, Elden Ring is unquestionably FromSoftware’s fastest Souls game in the traditional sense.
But what if you could bring some of those faster traits of Bloodborne and Sekiro: Shadows Die Twice into Elden Ring to ramp up the pace of combat even more?
As the descriptive name reveals, the mod does indeed replace two of Elden Ring’s roll animations.
The fastest roll (achieved with the lower weight class) now turns into Sekiro’s quickstep.