Register now for GDC 2020 in March and reserve your opportunity to learn firsthand how they pulled it off, as Kojima Productions’ Eric Johnson will be presenting a promising “‘Death Stranding’: An AI Postmortem” session as part of the GDC 2020 AI Summit.
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Kojima Productions’ high-profile debut Death Stranding is defined by the many challenges players face in traversing its perilous landscapes, and few devs know that better than the team responsible for the game’s AI and pathfinding systems.
Since Death Stranding is set in an Iceland-inspired, post-apocalyptic United States, a core focus of AI development was simply finding a way to support agents that could reliably and believably traverse the game’s unapologetically unforgiving landscape.