This makes the most languid part of lots of open world games (getting from A to B) slightly more active and exhilarating in this RPG experiment.
Coming off the back of Final Fantasy 15 (which, let’s face it, wasn’t really an open world game, now was it?), the studio has been keeping a close ear to the ground when it comes to player sentiment about open world games.
Open world games are good and everything, but sometimes they’re just too much.