In the letter, Roberts explains that it plans on letting players get a taste of the gameplay demo from back in 2019 with Star Citizen Alpha 4.0.
As part of the release, Star Citizen will run two versions in parallel, with each one having its own progression.
For Star Citizen players, this means that the game will get more content and have more bug fixes without one being held at the release schedule of the other.
Roberts closes out the post by thanking Star Citizen players for their support, and revealing that more than a million players spent 32 million hours in the game over the previous year.