In the letter, Roberts explains that it plans on letting players get a taste of the gameplay demo from back in 2019 with Star Citizen Alpha 4.0.
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As part of the release, Star Citizen will run two versions in parallel, with each one having its own progression.
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For Star Citizen players, this means that the game will get more content and have more bug fixes without one being held at the release schedule of the other.
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Roberts closes out the post by thanking Star Citizen players for their support, and revealing that more than a million players spent 32 million hours in the game over the previous year.