After announcing one of the biggest acquisitions in game industry history, Take-Two CEO Strauss Zelnick named his company’s biggest franchises.
It contained some expected names, and one outlier – Midnight Club, which hasn’t seen a new release since October 2008.
It’s a list of heavy-hitters from across Take-Two’s developers, but Midnight Club feels a little out of place.
Within Zelnick’s presentation to investors, Midnight Club is also included on a list of console and PC franchises that Take-Two sees as potential opportunities for mobile development.