But again, fighting games don’t exist in a vacuum, and efforts to transform them into money printers will inevitably happen.
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I, like many, quite like the simple strategy of releasing a full price fighting game and selling characters and costumes.
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I’ve played Guilty Gear: Strive, Tekken 8, and Street Fighter 6 against people in the states over the weekend, and I think it’s safe to say that the war for better netcode in fighting games is pretty much won at this point.
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It’s inevitable as fighting game developers hurdle towards a live service-dominated industry.